Time-based sculpture as a medium to create animation.
As an artist, I’m interested in exploring ways to dissolve the boundaries between cinematography and sculpture. In my recent investigations of this theme, I've been working with computational devices combined with robotic elements to create mandala-like kinetic sculptures. I consider these kinetic sculptures to be solely the medium I work with and just the first step in the process to achieve what I believe is the true focal point of my work. That focal point being the ephemeral animations — choreographies that are created when these sculptures are in motion.
These works have been exhibited at various museums and international festivals: National Museum of Modern and Contemporary Art, Seoul, Korea. Power Station of Art, Shanghai, China. TransAmériques Montréal Canada. “Dance Machines” Lille3000 France. RIAUS, Royal Institute Adelaide, Australia. File Festival - São Paulo, Brazil. Amber Technology and Arts Festival Istanbul, Turkey. Incheon International Digital Arts festival, Korea. WRO Expanded City Media Art Biennale Wroclaw, Poland. Kapelica Gallery Ljubljana, Slovenia. E-Art Festival Shanghai, China. Almost Cinema, Vooruit, Gent, Belgium. Ars Electronica Linz, Austria